Saturday, March 28, 2009

walk cycles

There are a lot difference when come to animation in 2D and 3D but the animation principles are still the same. When you understand the basic movement, it's easier to apply them in 3D models.



2 comments:

  1. That was a hilarious soundtrack for the first one. However, it didn't feel as if the walk cycle matched the background movement: the background is moving at the exact same speed as the character enters the camera than when the camera tracks at the speed of the character's walk cycle. Furthermore, there's the addition of a random foreground element which moves at the same speed as the background (it should normally move faster because of parallax).

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  2. well it was like so many years ago haha so i didnt really look at things like that...traditional 2D background sliding in the box man...took forever to record under camera!

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