Saturday, March 28, 2009

walk cycles

There are a lot difference when come to animation in 2D and 3D but the animation principles are still the same. When you understand the basic movement, it's easier to apply them in 3D models.



Monday, March 23, 2009

3D animation I

So this is what I really enjoy doing. Animating. This was done in 3Ds Max 2009. After 20+ times of testing, here's the final version of pushing object uphill. It should demonstrate weight and a more complicated version of walk cycle. Enjoy and thanks for viewing.

Thursday, March 19, 2009

aircraft 101

This is my frist finished/textured aircraft model. The reason I chose this particular model from Battlestar Galactica is because it has a simple shaple overall and it is possible to finish within 3-4 weeks deadline. There are still things to be imporved but here's a turnaround of the actual model.